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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 04-13-2015 , 22:31   [L4D2] L4D1 Survivors Spawner
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About : This small plugin simply adds the L4D1 survivors at the start of the campaign, it also checks to see if they haven't spawned every time a player spawns.

How it works :
This plugin spawns the passing L4D1 bots, these bots have special weapon preferences, meaning they have the correct weapon preferences they are supposed to have from L4D1, such as Louis liking rifles instead of having coach preferences, Zoey using snipers instead of just having Rochelle preferences, etc.

Do note that this plugin only checks to see if the survivors exist as a bot, if say, a player is Louis, but there are no Louis bots, this plugin will spawn a Louis bot.

This plugin also automatically disables itself in the 1st and 3rd map of the passing as spawning L4D1 bots in those maps will simply spawn L4D2 survivors instead.

CVARs :
Code:
// Enable Zoey spawn? (0 = No, 1 = Yes, IF USING WINDOWS DISABLE ZOEY SPAWN)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
enable_zoey "0"
Code:
Version 1.0    03-23-2015
- Initial Release
To DO :
Code:
- Requests(?)


NOTE :By Default this plugin disables Zoey spawning, if you have a Linux server set enable_zoey to 1 in the cfg created by this plugin, which will be named [L4D2] L4D1 Survivor Spawner.cfg
Attached Files
File Type: zip [L4D2] L4D1 Survivors Spawner.zip (6.8 KB, 3164 views)
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Last edited by DeathChaos25; 04-13-2015 at 22:38.
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