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sarysa
Senior Member
Join Date: Mar 2014
Old 04-10-2015 , 12:02   Re: [BOSS] Saxton Hale revamp BETA v0.9.0, new moves, no stuns! All new rages and cod
Reply With Quote #11

Well I've tidied up the animations. The one problem I'm having, only thePFA can fix. It seems that dmx hardcodes the material path (why valve WHY) and when I import/export the DMX, the file size shrinks by 1/3. I can only assume there is loss involved.

Could you send a dmx with the file path changed from
models/player/saxton_hale2/
to
models/player/saxton_physical/

My concern is the first path just isn't distinct enough, seeing how Hale's been out for almost 5 years now. It could easily be used by private communities and cause file clashes.

Thanks.
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