Thread
:
[SM] Native "GetClientTeam" reported: Client index 0 is invalid
View Single Post
ddhoward
Veteran Member
Join Date: May 2012
Location: California
03-28-2015 , 12:28 Re: [SM] Native "GetClientTeam" reported: Client index 0 is invalid
#
3
Client 0 is the console/world entity. It's not a player.
If OnRoundStart is based on an actual start of a round of gameplay, then WHAT PLAYER is supposed to be being passed through the event through "userid"? Do you even know why that GetEventInt line is in there?
__________________
My plugins:
Dynamic Targeting
|
Target Name Changers
|
Session Flags
|
Change Overrides
Command Cooldowns
|
[TF2] Trade Requests
|
Pause the Game
|
Plugin AutoReloader
[TF2/CSGO] Double Quote Fix
|
Coordinate Printer
|
[TF2] Kart Horns
|
DelayCmd
Donate
Last edited by ddhoward; 03-28-2015 at
12:29
.
ddhoward
View Public Profile
Send a private message to ddhoward
Visit ddhoward's homepage!
Find More Posts by ddhoward