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[SM] Native "GetClientTeam" reported: Client index 0 is invalid
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Darkness_
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Join Date: Nov 2014
03-28-2015 , 12:22 Re: [SM] Native "GetClientTeam" reported: Client index 0 is invalid
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There is no userid in the round start event - so you are getting the client of 0, which will always be 0.
Also, this might not effect changing player array bools and ints but you want to make sure the players in your for loop are in game.
Last edited by Darkness_; 03-28-2015 at
12:46
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