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Darkness_
Veteran Member
Join Date: Nov 2014
Old 03-28-2015 , 12:22   Re: [SM] Native "GetClientTeam" reported: Client index 0 is invalid
Reply With Quote #2

There is no userid in the round start event - so you are getting the client of 0, which will always be 0.

Also, this might not effect changing player array bools and ints but you want to make sure the players in your for loop are in game.

Last edited by Darkness_; 03-28-2015 at 12:46.
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