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weas
Senior Member
Join Date: Dec 2012
Old 03-24-2015 , 14:28   Re: ZR port in Sourcemod 1.7
Reply With Quote #4

Quote:
Originally Posted by rhelgeby View Post
In general, existing plugins should still work because SourceMod should be backwards compatible. This should also include the source. And the ZR code compiles on 1.7 too.

Updating the complete source code is like rewriting ZR, so there's no ETA for that task.


https://github.com/rhelgeby/sm-zombi...4ab4d31d96761e

thank you!! port sourcemod 1.7! Wait ZR official CS:GO!

Last edited by weas; 03-24-2015 at 14:29.
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