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ZR port in Sourcemod 1.7
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weas
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Join Date: Dec 2012
03-24-2015 , 14:28 Re: ZR port in Sourcemod 1.7
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4
Quote:
Originally Posted by
rhelgeby
In general, existing plugins should still work because SourceMod should be backwards compatible. This should also include the source. And the ZR code compiles on 1.7 too.
Updating the complete source code is like rewriting ZR, so there's no ETA for that task.
https://github.com/rhelgeby/sm-zombi...4ab4d31d96761e
thank you!! port sourcemod 1.7! Wait ZR official CS:GO!
Last edited by weas; 03-24-2015 at
14:29
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