What's the best? (and why)
Code:
enum _:Types
{
Connected,
Alive,
Retarded
}
new bool:g_Bools[MAX_PLAYERS + 1][Types]
public client_putinserver(id)
g_Bools[id][Connected] = true
or:
Code:
new bool:g_bConnected[MAXPLAYERS + 1], bool:g_bAlive[MAXPLAYERS + 1], bool:g_bRetarded[MAXPLAYERS + 1]
public client_putinserver(id)
g_bConnected[id] = true
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