#include <sourcemod> #include <basecomm> public OnPluginStart() { for (new i = 1; i <= MaxClients; i++) { if (!IsClientInGame(i)) continue; OnClientPostAdminCheck(i); } } public OnClientPostAdminCheck(client) { new AdminId:adminID = GetUserAdmin(client); if (!(GetAdminFlag(adminID, Admin_Reservation))) { BaseComm_SetClientMute(client, true); } }