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aron9forever
Veteran Member
Join Date: Feb 2013
Location: Rromania
Old 01-27-2015 , 01:39   Re: Get server output
Reply With Quote #6

by what I've noticed, GameCP being the most popular does this:
p̶a̶r̶s̶e̶s̶ ̶t̶h̶e̶ ̶l̶o̶g̶s̶ ̶f̶r̶o̶m̶ ̶s̶o̶m̶e̶w̶h̶e̶r̶e̶ ̶(̶n̶o̶ ̶i̶d̶e̶a̶ ̶w̶h̶e̶r̶e̶,̶ ̶n̶o̶ ̶r̶c̶o̶n̶ ̶s̶e̶t̶ ̶o̶n̶ ̶s̶e̶r̶v̶e̶r̶s̶)̶
takes the logs directly from the server console
saves them in a database
prints them to the user
then prints them to a separate complete one-file-only log that's like a week of the server's activity
__________________
Meanwhile, in 2050:
Quote:
Originally Posted by aron9forever
useless small optimizations
Quote:
Originally Posted by Black Rose View Post
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.

Last edited by aron9forever; 01-27-2015 at 01:41.
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