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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-30-2006 , 00:10  
Reply With Quote #3

Code:
    new Float:originF[3], Float:angles[3]     //get_user_origin(id, origin)     target = cmd_target(id, player, 2)         if(!target) {         return PLUGIN_HANDLED     }     entity_get_vector(target, EV_VEC_origin, originF)     entity_get_vector(target, EV_VEC_angles, angles)     originF[2] += 75.0 // or something
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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