Thread: Temp Limit?
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Skippy
Senior Member
Join Date: Nov 2011
Old 12-24-2014 , 10:29   Re: Temp Limit?
Reply With Quote #10

Quote:
Originally Posted by kossolax View Post
You can, just render your boxes longer than 2 frames.
The way I create them is a repeating timer

Code:
{	
	if(g_Beams[client] == INVALID_HANDLE)
	{
		g_Beams[client] = CreateTimer(0.1, bbox, client, TIMER_REPEAT);
	}
	else
	{
		KillBeams(client);
	}	
	return Plugin_Handled;
}

public Action:bbox(Handle:timer, any:client)
{
	for (new i = 1; i =< 32 ; i++)
	{
		OutLineBox(i, g_iBeamSprite, g_iHaloSprite, iWhite);
	}
}
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