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404UserNotFound
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Join Date: Dec 2011
Old 12-23-2014 , 17:14   Re: [TF2] Why'd this stop working?
Reply With Quote #3

Quote:
Originally Posted by bl4nk View Post
Try either delaying the player being moved by a frame or run a timer to do it a short time later (0.1 seconds should work fine).
Pelipoika messaged me this on Steam:

Quote:
Pelipoika: Dat jail code
Pelipoika: When a person dsiconnects
Pelipoika: everyone on the server
Pelipoika: is taken out of the jail bool
Pelipoika: wat
Pelipoika: JailPlayer doesnt need a pos passed to it
Pelipoika: you already know the coords of the jail
Pelipoika: just tp the player therew
I'm used to seeing bools having to be cleared when someone connects/disconnects, I guess I screwed it up by passing all clients through it. Whoops! That may be the cause of the issues.

Also, I'll try adding a timer to it.

Last edited by 404UserNotFound; 12-23-2014 at 17:14.
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