Thread: Shop plugin
View Single Post
KeDa2
Junior Member
Join Date: Dec 2014
Old 12-07-2014 , 05:29   Re: Shop plugin
Reply With Quote #6

Dude youre awesome. Thanks. But still i dont get, how do i make some of the items last till death?

Quote:
Originally Posted by Eagle07 View Post
1- you don't give all information like price .... etc
2- I don't add Chameleon
PHP Code:
//Generated By : Smart Shop Generator By EaGle

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>

#define PLUGIN "Shop Menu"
#define VERSION "1.0"
#define AUTHOR "Me"

new g_iBlinkAcct;
new 
bool:g_CanUse[33]

new 
g_szItems[][] = {
    
"100 Extra HP",
    
"100 Extra armor",
    
"ivisibility",
    
"Low gravity",
    
"Bomber (you get 10x HE)",
    
"Faster Speed",
    
"Silent Footsteps",
    
"All Grenades",
    
"Double Damage",
    
"Armor Regeneration",
    
"GodMode",
    
"Health Regeneration",
    
"Transparency",
    
"Chameleon"
}

new 
g_iItemsPrices[] ={ 
    
1000//Price Of 100 Extra HP
    
1000//Price Of 100 Extra armor
    
3000//Price Of ivisibility
    
4000//Price Of Low gravity
    
12000//Price Of Bomber
    
8000//Price Of Faster Speed
    
2000//Price Of Silent Footsteps
    
15000//Price Of All Grenades
    
6000//Price Of Double Damage
    
3000//Price Of Armor Regeneration
    
9000//Price Of GodMode
    
7000//Price Of Health Regeneration
    
8000//Price Of Transparency
    
3000//Price Of Chameleon
}

public 
plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR)

    
g_iBlinkAcct get_user_msgid("BlinkAcct")

    
register_clcmd("say /shop","cmd_shop")
    
    
RegisterHam Ham_TakeDamage"player""fw_PlayerTakeDamage_Post")
}
public 
cmd_shop(id)
{
    new 
Temp[101], money cs_get_user_money(id)
    
formatex(Temp,100"Shop Menu");
    new 
menu menu_create(Temp,"shop_handler")
    new 
szItemName[64]
    for(new 
ii<sizeof(g_szItems) && i<sizeof(g_iItemsPrices); i++) 
    {
        if( 
money g_iItemsPrices[i] ) 
        {
            
formatex(szItemNamecharsmax(szItemName),"\d%s ($%d)"g_szItems], g_iItemsPrices]) 
        }
        else
        {
            
formatex(szItemNamecharsmax(szItemName),"%s (\r$%d\w)"g_szItems], g_iItemsPrices])
        }
        
menu_additem(menuszItemName)
    }
    
menu_setprop(menuMPROP_EXITMEXIT_ALL)

    
menu_display(idmenu0);

    return 
PLUGIN_HANDLED
}

public 
shop_handler(idmenuitem)
{
    if( 
item == MENU_EXIT )
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }

    new 
money cs_get_user_money(id);
    new 
new_money cs_get_user_money(id) - g_iItemsPrices[item];

    if( 
money g_iItemsPrices[item] )
    {
        
NotEnoughMoneyid );
        
menu_display(idmenu);
        return 
PLUGIN_HANDLED;
    }

    switch(
item)
    {
        case 
0:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_health(id,get_user_health(id) + 100);
            
            
cs_set_user_money(idnew_money);
        }
        case 
1:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_armor(id,get_user_armor(id) + 100);
            
            
cs_set_user_money(idnew_money);
        }
        case 
2:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_renderingidkRenderFxNone000kRenderTransAlpha24 );
            
            
cs_set_user_money(idnew_money);
        }
        case 
3:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_gravityid0.6 );
            
            
cs_set_user_money(idnew_money);
        }
        case 
4:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
give_item(id,"weapon_hegrenade");
            
cs_set_user_bpammo(id,CSW_HEGRENADE10 );
            
            
cs_set_user_money(idnew_money);
        }
        case 
5:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_maxspeed(id600.0)
            
            
cs_set_user_money(idnew_money);
        }
        case 
6:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_footsteps(id,1)
            
            
cs_set_user_money(idnew_money);
        }
        case 
7:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
give_item(id"weapon_hegrenade")
            
give_item(id"weapon_smokegrenade")
            
give_item(id"weapon_flashbang")
            
            
cs_set_user_money(idnew_money);
        }
        case 
8:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
g_CanUse[id] = true
            
            cs_set_user_money
(idnew_money);
        }
        case 
9:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_task(1.0,"reg_armor",id)
            
            
cs_set_user_money(idnew_money);
        }
        case 
10:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_godmode(id,1)
            
            
cs_set_user_money(idnew_money);
        }
        case 
11:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_task(1.0,"reg_health",id)
            
            
cs_set_user_money(idnew_money);
        }
        case 
12:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
set_user_rendering(idkRenderFxNone000kRenderTransAlpha38)
            
            
cs_set_user_money(idnew_money);
        }
        case 
13:
        {
            
client_print(idprint_chat,"You Bought %s For %d $"g_szItems[item],g_iItemsPrices[item]);
            
            
//....
            
            
cs_set_user_money(idnew_money);
        }
    }
    
menu_destroy(menu);
    return 
PLUGIN_HANDLED;
}

public 
reg_armor(id)
{
    
set_user_armor(id,get_user_armor(id) + 10);
    
set_task(5.0,"reg_armor",id)
}

public 
reg_health(id)
{
    
set_user_health(id,get_user_health(id) + 10);
    
set_task(5.0,"reg_health",id)
}

public 
fw_PlayerTakeDamage_Post VictimInflictorAttackerFloat:DamageDmg_Bits )
{
    if ( !
is_user_connected Attacker ) || !is_user_connected Victim ) )    
        return
        
    if ( !
g_CanUse Attacker ] )
        return
    
    
SetHamParamFloat 4Damage 2.0 )
}

NotEnoughMoney(id)
{
    
client_print(idprint_center,"#Cstrike_TitlesTXT_Not_Enough_Money");
    
message_begin(MSG_ONE_UNRELIABLEg_iBlinkAcct, .player=id);
    {
        
write_byte(2);
    }
    
message_end(); 

KeDa2 is offline