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Entity Resources Replacement[ V 1.4 ]
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bLacK-bLooD
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Join Date: Jun 2008
12-06-2014 , 19:50 Re: Entity Resources Replacement[ BIG UPDATE ]
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The reason I use your plugin is because I don't want to increase the precache number, which works flawless. However I still don't understand what I should do if I use Connor's players model plugin.
So I can't use the dynamic method for the player models because that would mean to put the weapon models from the comp file in the dynamic file as well, and I would increase the precache number.
Last edited by bLacK-bLooD; 12-06-2014 at
19:51
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