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Changing Sub-Model of v_ model
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Backstabnoob
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Join Date: Feb 2009
Location: Iwotadai Dorm
11-11-2014 , 18:35 Re: Changing Sub-Model of v_ model
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I don't think it's possible without looking wanky. I tried to do something similar for HE grenades in the past, the problem is that apparently when the client's animation changes, the information is sent to the server too late, 1 frame difference. So if you want to replace the submodel via animations, there will always be 1 frame flicker back to the original model, which looks stupid to say the least (can't imagine what it'd look like if you were actually shooting the weapon...)
Last edited by Backstabnoob; 11-11-2014 at
18:36
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