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bazrael
Senior Member
Join Date: Jan 2010
Location: Where Lucy became superwoman.
Old 10-15-2014 , 15:56   Re: [L4D2] Special Infected Warnings Vocalize Fix
Reply With Quote #71

Quote:
Originally Posted by DeathChaos25 View Post
Yes, it cycles through ALL survivors and based on the percentage chance, they vocalize.

The chance is calculated individually for every survivor, I haven't really noticed this oddity as I have it set to 75% chance myself.

It is also possible to just set the chance to 100% and the cooldowns to 0 seconds and every survivor should vocalize the warnings.

Also, did you update to the newest version?

The way the plugin works, is it forces a survivor to vocalize, and after such, the cooldown comes in.

However, the older versions didn't check if a survivor was vocalizing, meaning, if they were, the warning would fail to be vocalize, but the cooldown was still being applied.

In the latest version, the plugin first checks to see if a survivor is not already vocalizing to prevent this from happening
I use full version 1.4 and set vocalizing chance to 75%, but I still hear 2 survivors' warning at the same time. Would this fix at next update?
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