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jpwanabe
Veteran Member
Join Date: Mar 2010
Old 09-03-2014 , 21:33   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1295

Quote:
Originally Posted by Jawesome99 View Post
Hey, i know there is a way to make custom weapons, but is it possible to make a flamethrower that shoots rockets/flares, preverably flares, on primary fire but can still airblast with secondary fire?

Edit: Maybe rapidfire airblasting too?
Here is my custom flamethrower. Rapid fire airblast, and primary does almost no damage but launches players into the skybox. Mess with 280 to change what the primary fire does. Not sure what it does with a flamethrower though.


Code:
	{
	"classname"        "tf_weapon_flamethrower" // weapon classname
        "index"        "215"   //actual weapon index
        "slot"        "0"   //slot 0 - 5 for primary to whatever the last slot is (build box?)
        "quality"        "10" //item quality, as in strange, vintage, unique, etc.
        "level"        "100" //level, simple.
        "attribs"        "1 ; 0 ; 26 ; 150 ; 37 ; 5 ; 171 ; 0.25 ; 162 ; 2 ; 256 ; 0.2 ; 215 ; 1000 ; 74 ; 0 ; 57 ; 5 " //attributes.
        "ammo"        "1000" //initial ammo to set for that weapon when it's given
	}
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Last edited by jpwanabe; 09-03-2014 at 21:33.
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