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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 08-05-2014 , 04:39   Re: [ANY] No Fall / Self Damage (Redux)
Reply With Quote #4

What the hell.

If attacker == 0 && damagetype & dmg_fall || attacker == victim
Damage = 0.01
Return plugin_changed

This is like a 10 line plugin.

If the damageforce is no good from that, just teleportentity the damageforce vel from otd, and return plugin_handled instead of setting damage and changed.


Also, replay can't hurt players, mang.
Isvalidclient is stupid.
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Last edited by friagram; 08-05-2014 at 04:40.
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