Any chance of even if someone resets the score it remembers it and when you connect to the server it displays in chat how many kills and deaths you've had so far that day?
So you'd see something like this when they connect:
Code:
[ResetScore] <player> connected: today's kills <number> today's deaths <number>
I'd like to see this as that way no matter how much they try and hide the fact they've died more than they've killed they will still be named and shamed :-D until they improve, plus you can tell if a player has already been playing that day.