Boss Spawns
Description:
Boss Spawns is a plugin for Team Fortress 2 which allows server operators/developers to manage, create & destroy bosses anywhere on the map. You can spawn the Horseman, Monoculus, Merasmus, Skeletons & variance of them all. You can set size, outline, color & more, feel free to check out upcoming features below for details.
Credits:
- abrandnewday for making his plugin. He said he wanted to quit working on it so I picked it up to add features to it to help me build plugins in the future. (LINK)
ConVars:
You can find the latest ConVars Here!
Commands:
You can find the latest Admin Commands Here!
Instructions: (
NOTE: YOU MUST COMPILE NAVIGATION MESHES FOR ALL MAPS USED FOR SOME BOSSES TO WORK!
Read More)- Download the plugin file (SMX) and drop it into your 'plugins' folder.
- Download the translation file (TXT) and place it in your 'translations' folder.
- Change the map. (no seriously, change the map)... or type 'sm plugins load BossSpawns' if you want.
- ???
- Overly used joke is overly used.
Compilation Instructions:
- Download the source file (SP) & the include (INC) and place them in their respective locations in the scripting folder.
- Download the latest copy of 'More Colors' & 'AutoExecConfig' and place them into your includes folder.
- Compile the SP file using the compiler. Drag the SMX into your plugins folder.
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