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Save XP Problem [Superhero server]
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KingJTellem
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Join Date: Dec 2011
06-20-2014 , 12:08 Save XP Problem [Superhero server]
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Hi i have a Superhero mod live on counter-strike the problem its that every time i restart the server the xp from players are gone how can i fix it?
The shconfig.cfg are set to
//Save XP or restart it from 0 each map.
// 0 - Reset XP each map (Short Term)
// 1 - Save XP (Long Term)
sh_savexp 1
//Key used to save players XP data by.
// 0 - Force save by name/nick
// 1 - Auto-detect, save by SteamID or IP if LAN (default)
// 2 - Force save by IP
sh_saveby 2
//How many days a user's XP is saved after the user's last connection.
//Recommended max setting of 30 for VAULT style saving. Max value is 365.
sh_xpsavedays 90
//Enable this to save XP at end of every round.
//May cause a very small amount of lag at round end with MySQL saving.
// 0 - Disabled
// 1 - Enabled
sh_endroundsave 1
//Give new players an average level of XP based on people already playing. (Setting is ignored with Saved XP)
// 0 - Disabled
// 1 - Enabled
sh_autobalance 0
// *** MySQL Settings, Only needed if using the mysql saving method ***
// Uncomment the cvar lines to enable these settings
//sh_mysql_host "localhost"
//sh_mysql_user "SuperHeroModUser"
//sh_mysql_pass ""
//sh_mysql_db "sherodb"
//sh_mysql_persistent 0
Anybody knows the problem?
KingJTellem
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