Quote:
Originally Posted by Ellie
Whoops forgot to put that in the post. It's only CShowActivity2 it seems where the tags aren't removed when printed to console/server.
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It's weird... ShowActivity2 always prints to the chat when the player isn't the server. The comment next to it says:
Code:
/* We don't display directly to the console because the chat text
* simply gets added to the console, so we don't want it to print
* twice.
*/
...which I don't think is correct seeing as how the message in question is being sent to the user who did the action via the SM "ChatSayText" method, which iirc is the SayText2 usermessage on most games.
I really doubt this will fix your problem, but it does pull out some old code from CShowActivity2 that shouldn't have been executing as well as fixes a minor bug in CShowActivity/CShowActivityEx.