Alright, it's been a year or two since I was doing anything involving SM on my server, but now, I've forgotten how to add new weapons to my server via this plugin, this is my tf2items.givecustom.txt:
Code:
"custom_give_weapons_vlolz"
{
"5000"
{
"classname" "tf_weapon_scattergun"
"index" "200"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "32"
}
"5001"
{
"classname" "tf_weapon_scattergun"
"index" "45"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "32"
}
"5002"
{
"classname" "tf_weapon_rocketlauncher"
"index" "205"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "20"
}
"5003"
{
"classname" "tf_weapon_rocketlauncher"
"index" "228"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "20"
}
"5004"
{
"classname" "tf_weapon_flamethrower"
"index" "208"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "200"
}
"5005"
{
"classname" "tf_weapon_flamethrower"
"index" "208"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "200"
}
"5006"
{
"classname" "tf_weapon_fireaxe"
"index" "38"
"slot" "2"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "200"
}
"5007"
{
"classname" "tf_weapon_grenadelauncher"
"index" "206"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "16"
}
"5008"
{
"classname" "tf_weapon_pipebomblauncher"
"index" "207"
"slot" "1"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "24"
}
"5009"
{
"classname" "tf_weapon_sword"
"index" "132"
"slot" "2"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "24"
}
"5010"
{
"classname" "tf_weapon_minigun"
"index" "202"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "200"
}
"5011"
{
"classname" "tf_weapon_minigun"
"index" "424"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "200"
}
"5012"
{
"classname" "tf_weapon_sentry_revenge"
"index" "141"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "32"
}
"5013"
{
"classname" "tf_weapon_wrench"
"index" "197"
"slot" "2"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "32"
}
"5014"
{
"classname" "tf_weapon_syringegun_medic"
"index" "36"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "150"
}
"5015"
{
"classname" "tf_weapon_medigun"
"index" "211"
"slot" "1"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "0"
}
"5016"
{
"classname" "tf_weapon_sniperrifle"
"index" "201"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "25"
}
"5017"
{
"classname" "tf_weapon_smg"
"index" "203"
"slot" "1"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "75"
}
"5018"
{
"classname" "tf_weapon_revolver"
"index" "61"
"slot" "0"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1" // Australium Attributes Leave this Alone
"ammo" "24"
}
"5019"
{
"classname" "tf_weapon_knife"
"index" "194"
"slot" "2"
"quality" "6"
"level" "29"
"attribs" "2027 ; 1 ; 2022 ; 1 ; 542 ; 1 ; 217 ; 1" // Australium Attributes Leave this Alone
"ammo" "24"
}
"5020"
{
"classname" "tf_weapon_knife"
"index" "1071"
"slot" "2"
"quality" "6"
"level" "69"
"attribs" "15 ; 10 ; 150 ; 1 ; 246 ; 100"
"ammo" "500"
}
Just to be sure, this IS supposed to go in the gamedata directory, right?
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