Just curious, the message spam and visual stutter when there are too few players on each side. I can remove the command to print the message but I'm not able to remove the stutter. I'm not at all an experienced coder but from what I can tell it's running loads of checks in a loop until there are enough players and that's what's causing the physical stutter. Is there a straight-forward workaround and/or is this potentially just an issue with our server specifically?
Quote:
Originally Posted by Chdata
... Can you actually spawn the trains you see in some maps? lool
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That'd be kind of glorious.