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TonyBaretta
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Join Date: Mar 2014
Location: nope.avi
Old 03-06-2014 , 16:07   [TF2] Bomb Fortress 0.7 (CSGO gameplay emulation) 29-12-2018
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[TF2] Bomb Fortress 0.7
(Counter Strike gameplay emulation
)






Description

In Bomb Fortress Blue have to plant the bomb on a control point and defend it and Red must prevent the bomb from being planted and defuse it if it's planted.
If the bomb successfully detonates Blue wins, however, if the time runs out or red defuses, red wins.
If Blue accidentally drops the bomb into a pit/somewhere they cant reach it the bomb will be retrieved after X seconds (15 default).

Addictional plugin:

TF2 Build Restrictions 0.5.5 for prevent sentry level 3
SteamTools if u want change game description to "BombFortress"
[TF2]TFGO Nades 29/12/2018



General info:

Play this mod only on koth maps or custom maps like
de_dust2_tf2_v2.zip with 2 CP (de_dust2 css map)

Commands

Admin commands (requires kick flag)

sm_force_drop <#userid|name> - forces the client to drop the bomb

Client commands
sm_drop - Drops the bomb if the client have it (Can also use the built in "dropitem" command)
sm_bombhelp - Shows the bomb fortress help menu

Cvars
if u want change Cvars u need to edit Bombfortress.cfg file (tf/cfg/sourcemod) this file is autogenerated

bombfortress_gamedescription 1 If SteamTools is loaded, set the Game Description to BombFortress
plant_time 1,5 - The time it takes to plant the bomb - min 1 - max 30
defuse_time 5 - The time it takes to defuse the bomb - min 1 - max 30
bomb_time 60 - The time it takes for the bomb to explode - min 1 - max 300
explosion_radius 1200 - The radius of the explosion - min 0
explosion_damage 1200 - The damage the explosion makes at the center of the explosion - min 0
bomb_look_angle 45 - The Highest angle (up/down) to look for being able to plant/defuse the bomb, less is higher - min -89 - max 89
red_round_time 360 - The time red have to defend the CP - min 300 - max 900
bomb_return_time 15 - The time it takes for the bomb to automatically retrieved - min 0.1 - max 240

Change log:
Bomb Fortress 0.4
initial stable release

Bomb Fortress 0.5
Added Bombfortress.cfg file (tf/cfg/sourcemod)
Added Game Description Override
Remove Cond Ubercharge ,Bonked ,Cloaked,Disguised when defuse/plant/bomb pickup
fixed adverts return base bomb

Bomb Fortress 0.6

Converted plugin with new declaration.
changed message system using hud
added overlays on controlpoint
fixed !drop command
fixed minor bugs.

Bomb Fortress 0.7

Added new bomb explosion
fixed some bugs
recompiled with 1.9
restricted to snipers only


Credits:
Cookies.net Original plugin


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WantedGoV.IT | FUN BOX - Dodgeball/VSH/GGTF2/PropHunt/Crab/Zombie/Bomb Fortress

Attached Files
File Type: zip de_dust2_tf2_v2.zip (4.37 MB, 677 views)
File Type: zip bombfortress07.zip (2.21 MB, 188 views)
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Last edited by TonyBaretta; 12-30-2018 at 14:25.
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