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h3bus
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Join Date: Nov 2013
Old 02-04-2014 , 04:24   Re: [CS:GO] Deathmatch Goes Advanced (v0.3.1, 2014-01-25)
Reply With Quote #28

Quote:
Originally Posted by krispx View Post
Work fine thx, jus another thing how disable all msg ?
Best way is to remove all "LoadMessage" and "UnLoadMessage" sub-sections. You can then remove the "Texts" and "Messages" sections.

Quote:
Originally Posted by krispx View Post
when 0.4 vers come?
Don't know yet.
I've not modified anything deathmatch-related. The only mod I've made is adding a display in hints of connected players "local" ranks using rankme stats.

I find it neat but it has nothing to do in deathmatch plugin. So I guess I'll have to rip this out in an independant plugin.
I might also rip out the whole messaging system and make a dependancy.

So currently there is nothing you might find usefull in 0.4
The next features I wan't to implement are quite challenging:
- for game vote I need to recode the internal voting system as it don't suit my needs, and I need to find an adquate and backward compatible way of configuring it
- limited weapons exchange between players is quite complicated to accomplish properly, with wait queues and such
- Other stuff like only headshot are already available through other plugins. Don't know if I will integrate it

If you need a feature, ask!
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