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striker07
Veteran Member
Join Date: Mar 2012
Location: Solar System/Earth/Belgium
Old 01-04-2014 , 18:55   prevent a Ham registered event from going through
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RegisterHam(Ham_TakeDamage, "player", "player_hurt_pre", 1)

as you can see, i hooked Ham_TakeDamage
when this fires and my condition to block the event from continuing its normal proces is met i return HAM_SUPERCEDE.

Unfortunatly this doesnt work and damage still goes through and the player still hits his target.
I need a full stop, how could i do that?
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