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[TF2] PropHunt 1.93
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snelvuur
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Join Date: Jun 2008
Location: Netherlands
09-09-2013 , 16:37 Re: [TF2] PropHunt 1.93
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@powerlord: spoken to kyle about it on irc, since he filed the bug report about the same but for cs i believe.
Quote:
[22:07] <KyleS> so yeah, Snelvuur they're just missing a NULL check, they check it higher up in the function (hopefully the compiler didn't mangle it too much), but not later on. If I had to guess, it's the assisters weapon, but *shrugs*
[22:11] <Snelvuur> so the plugin author needs to make a fix too?
[22:12] <KyleS> if you avoid calling the function with "throwable_hit" (whatever that is), it shouldn't crash
[22:13] <@asherkin> well sdkhooks needs the change whatever it is, the crash is far too common
[22:15] <KyleS>
http://pastie.org/private/7hl3lo5do3xofilhfcaqja
(v83 from v11)
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Last edited by snelvuur; 09-09-2013 at
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