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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 09-09-2013 , 03:47   Re: [Any] Crash Helper
Reply With Quote #4

Most common crashing i have seen is in tf from no free edicts... Wrote something simple to dump them to file once they reach threshold before triggering a mapchange, but cant seem to find any pattern... Seems some valve maps have just way too many entities to constantly support 32 players

If you have some ideas for this // want to add it in, may be very useful.
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