Update:
- Changelog:
1.0.1 ( 28.05.2004 )
- Changed: Logging format its now: <time data was gotten> <fps> <enitity count> <player count>
- Removed: When the log is written from the buffer it no longer writes the time it starts to write the log
- Fixed: A bug where g_ShowStats[0] would not get updated if the client disconnected & had showstats enabled
I now included my uber GenStats.exe to read the log file, its very much beta. The secound program i have ever writen in anything other then small. Its made in C#