Thread
:
[TF2] Self-Made Trail
View Single Post
Burnt Waflles
Junior Member
Join Date: Sep 2012
08-10-2013 , 03:38 Re: [TF2] Self-Made Trail
#
23
Hey guys, I'm having a small issue. I've edited the plugin to suit my personal needs (different commands for different stacked particles).
My issue is when I try to turn the particles off. If i only stack one particle, it turns it off fine. However, when multiple particles are stacked, they do not remove properly, and i get this error:
"Native "RemoveEdict" reported: Edict 117 (117) is not a valid edict"
It changes the edict number each time. Does anyone have and ideas on how to fix this?
Burnt Waflles
View Public Profile
Send a private message to Burnt Waflles
Find More Posts by Burnt Waflles