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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 07-04-2013 , 03:38   Re: L4D2 update broke sourcemod?
Reply With Quote #79

I have this in server.cfg written in the advanced control panel

//Versus Only Settings
sm_cvar sv_gametypes "versus"
sm_cvar mp_gamemode "versus"
sv_gametypes "versus"
mp_gamemode "versus"
rcon sv_gametypes "versus"
rcon mp_gamemode "versus"

one of them deffinately works comes up on the novice panel "Game Types to play on the server" then a box with "versus" written in it

Quote:
Originally Posted by dcx2 View Post
Thank you psychonic, and other SM devs, for your efforts. I patiently await the delicious fruit of your labor.

In the mean time, is there a way to get a client to run an old version of L4D2, which can connect to a server that was maintained with hldsupdatetool? I would be okay with it if this old client would be unable to play with anyone else who was not playing the same version.
Cant see how, when you click on l4d2 to play it insists on updateing, then logging on to server says mismatch version on dev console so no choice but to update the server, you would have to ask the gsp to undo the update.
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Last edited by RavenDan29; 07-04-2013 at 03:43.
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