Spawn Mirror Damage v0.2 - by
v3x
Description:
When someone attacks you within X amount of seconds of round start, they will take the same damage that he is dealing to the other player. So if he does 10 damage, both players will have 90hp. If he does 100 damage, both players will die ( damage varies with friendly fire on ). The damage arrows or whatever they are will appear on the attackers screen, along with a brief flash of red. Also, upon round start, a message is shown in the middle of the screen notifying all players about spawnkilling.
Cvars:- spawn_damage <0|1>
- 0 = Off, 1 = On
- spawn_damage_time <seconds>
- Amount of time spawn protection is on for
Modules Required: