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rhelgeby
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Join Date: Oct 2008
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Old 05-21-2013 , 20:46   Re: Finding a knock back fix for CS: GO
Reply With Quote #19

If it were just floor friction, I'd expect players to slide longer the higher push force you apply (as stuff would in the real world). Instead of floor friction it might be a sliding distance cap, so that you'll stop after a certain distance. The stop is smooth, so it seems to decrease speed at a rate depending on the max slide distance and player speed.

If there is a cap on slide distance, it might be possible to modify it - unless it's hard coded.
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