Quote:
Originally Posted by scorpadorp
Works perfectly! A suggestion you may want to strongly consider...
The skins apply to each class, so skins meant only for 1 class are still applied to the other classes and in turn look very weird. Any way you have have loadouts for all 9 classes?
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I can add an optional class restriction to the
attrs field, for example:
Code:
{
"model": "models/player/kirby/admin/umbrella_leet.mdl",
"teams": [2, 3],
"classes": ["pyro", "scout"]
}
Another option would be to specify a model path for each class that you want this skin on, for example:
Code:
{
"model": "models/player/kirby/admin/umbrella_leet.mdl",
"teams": [2, 3],
"classes": {
"pyro": "models/player/kirby/admin/umbrella_leet_pyro.mdl",
"scout": "models/player/kirby/admin/umbrella_leet_scout.mdl"
}
}
Would that be good?
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