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[TF2] Tank Spawner! v1.0.1
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
01-31-2013 , 14:06 Re: [TF2] Tank Spawner!
#
6
Quote:
Originally Posted by
Powerlord
It may only exist in the MvM HUD files.
As for the MvM popfile "Attributes" command you're discussing, it is more likely a directive to the MVM controller rather than an actual attribute. The CharacterAttributes section is the array that actually assigns weapon attributes to the actual player (stored in m_AttributeList of the CTFPlayer object).
Having said that, m_bIsMiniBoss does exist on the CTFPlayer object, which is another attribute specified by the Attribute command.
Edit: I located the "m_bUseBossHealthBar" attribute in the CTFPlayer object's netprops, but I don't know if it actually works.
You should be able to set it with:
PHP Code:
SetEntProp
(
client
,
Prop_Send
,
"m_bUseBossHealthBar"
,
true
);
Seems to work in Mann Vs Machine only
http://cloud.steampowered.com/ugc/92...88F05FC331892/
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