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Visual77
Veteran Member
Join Date: Jan 2009
Old 11-21-2012 , 07:15   Re: Sourcemod crashing after 2012-11-21 L4D2 Update.
Reply With Quote #11

Quote:
Originally Posted by psychonic View Post
They rolled back something completely unrelated that they thought was related. Restarting your servers should fix it because I updated SM's (and SDK Hooks') gamedata just a bit ago, which the SM gamedata updater will pick up.
Are you sure Extinguish and Ignite are correct? I'm having reports that plugins using them has stopped working now.

Another question regarding game data updates. Say this would happen again and no sm devs would be online,
would it be just that easy to guess that adding 1 or 2 to the offset(s) would work?

Because it seems like in almost every gamedata update the new offset value is added by 1 or 2.

Last edited by Visual77; 11-21-2012 at 07:30.
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