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Mr. Zero
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Join Date: Jun 2009
Location: Denmark
Old 10-20-2012 , 18:49   [L4D2] Restore Ragdolls (1.3.0 2014-01-10)
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Restore Ragdolls

About:
Requsted plugin by Sev. Upon death Survivors will no longer turn into a static death model, but rather use a ragdoll as it was in L4D1. This of course renders defibs completely useless so I recommend you either replace them with medkits or turn defib spawning off.

This does not use the net-budget heavy prop_ragdoll entity, but rather trick the game into thinking the Survivor is falling from a ledge as Survivors falling from a ledge does not produce a static death model.

To remove defibs:
Put director_convert_pills_to_defib_health 0.0 convar in your server.cfg. That should eliminate most dynamicly created defibs. The static placed defibs will require to be stripped out, using Stripper. You can put the following into your global stripper file:

Code:
filter:
{
	"classname" "weapon_defibrillator_spawn"
}

{
	"classname" "weapon_defibrillator"
}

modify:
{
	match:
	{	
		"classname" "weapon_item_spawn"
		"item12" "1"
	}
	replace:
	{
		"item12" "0"
	}
}

Description:
Restores ragdolls of Survivors, upon death, instead of static death model.

Known Problems / Things to Notice:
Cvars:
No cvars are implemented in this plugin.
Changelog:
Code:
Version 1.3.0 (2014-01-10)
~ Changed method of restoring ragdolls to something cleaner

Version 1.2 (2013-04-26)
~ Fixed some stuff

Version 1.1 (2012-10-21)
~ Fixed Witch kill not applying ragdoll.

Version 1.0 (2012-10-21)
Initial release
Attached Files
File Type: zip restoreragdolls_release.zip (18.7 KB, 6061 views)

Last edited by Mr. Zero; 01-10-2014 at 16:11.
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