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-=Leb=-
SourceMod Donor
Join Date: Dec 2008
Location: Sweden/Stockholm
Old 09-15-2012 , 15:32   Re: scar-20 is not showing on the menu after today's csgo update?
Reply With Quote #3

sorry for the late reply. As u can see, its under famas but it doesn't pop up on the menu, even if you choose random guns, you never get scar20

"Equipment"
{
"Settings"
{
// Allow clients to say "guns" to restore their menu.
// This is disabled if the menu isn't drawn.
//
"guns_command" "yes"
}

//
// Enable or disable menus here.
// For the primary and secondary gun menus, you can use:
// "no" - Completely disable the menus
// "yes" - Enable the menus
// "random" - Pick a random weapon from the menus automatically for players
//
"Menus"
{
// Primary gun menu
"primary" "yes"

// Secondary gun menu
"secondary" "yes"

// Normal CS:S buy menu/commands
// If enabled, the main equipment menu will be disabled.
"buy" "no"
}

//
// Automatic things to give on spawn.
//
"AutoItems"
{
// Health amount to give (0 to use default from game/other plugin)
"health" "100"

// Armor amount to give
"armor" "100"

// Whether to give a helmet. If you want to disable armor, you must
// set this to "no" as well as setting armor to 0.
"helmet" "yes"

// Number of flashbangs to give
"flashbangs" "0"

// Whether to give a smoke grenade
"smokegrenade" "no"

// Whether to give an HE grenade
"hegrenade" "yes"

// Whether to give defusekits to CTs
"defusekits" "no"

// Whether to give nightvision
"nightvision" "no"

//CS:GO Items

//Whether to give a decoy grenade
"decoy" "no"

//Whether to give a taser
"taser" "no"
}

//
// Items listed here will be automatically given to bots.
// If multiple weapons exist from one category (primary/secondary),
// then a random item will be chosen from that category. If the same
// weapon is added more than once, it increases its chances of being
// picked. No more than 32 weapons can be added to either the secondary
// or the primary pool.
//
"BotItems"
{
"weapon" "ak47"
"weapon" "m4a1"
"weapon" "awp"
"weapon" "galilar"
"weapon" "galil"
"weapon" "aug"
"weapon" "deagle"
"health" "100"
"armor" "100"
"helmet" "yes"
"flashbangs" "0"
"smokegrenade" "no"
"hegrenade" "no"
"defusekits" "no"
"decoy" "no"
"taser" "no"
}

//
// If no items exist, the menu will be skipped.
// If only one item exists, the menu will be skipped
// and players will receive the item automatically.
//
"SecondaryMenu"
{
"weapon" "hkp2000"
"weapon" "usp"
"weapon" "glock"
"weapon" "deagle"
"weapon" "p250"
"weapon" "p228"
"weapon" "elite"
"weapon" "fiveseven"
"weapon" "tec9"
}

//
// If no items exist, the menu will be skipped.
// If only one item exists, the menu will be skipped
// and players will receive the item automatically.
//
"PrimaryMenu"
{
"weapon" "m4a1"
"weapon" "ak47"
"weapon" "awp"
"weapon" "ssg08"
"weapon" "scout"
"weapon" "sg556"
"weapon" "sg552"
"weapon" "galilar"
"weapon" "galil"
"weapon" "famas"
"weapon" "scar20"
"weapon" "sg550"
"weapon" "aug"
"weapon" "m249"
"weapon" "g3sg1"
"weapon" "ump45"
"weapon" "mp7"
"weapon" "mp5navy"
"weapon" "nova"
"weapon" "m3"
"weapon" "xm1014"
"weapon" "mp9"
"weapon" "tmp"
"weapon" "mac10"
"weapon" "p90"
"weapon" "bizon"
"weapon" "sawedoff"
"weapon" "mag7"
"weapon" "negev"
}
}

Last edited by -=Leb=-; 09-15-2012 at 15:35.
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