Sometimes I got crash like this:
PHP Code:
L 06/29/2012 - 09:53:18: "XXX" disconnected (reason "Disconnect by user.")
Dropped MrocznyOgór from server (Disconnect by user.)
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
L 06/29/2012 - 09:53:21: "XXX" connected, address "XXX_IP"
Client "XXX" connected (XXX_IP).
L 06/29/2012 - 09:53:21: "YYY" joined team "Red"
Cbuf_AddText: buffer overflow
L 06/29/2012 - 09:53:21: "XXX" STEAM USERID validated
L 06/29/2012 - 09:53:22: "ZZZ" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "750 3707 -463")
Alarm clock
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Fri Jun 29 09:53:22 BST 2012: Server restart in 10 seconds
TF2 Linux Server, map cp_gravelpit.
How to avoid it?