Quote:
Originally Posted by Roundcat
I have the following set up:
Code:
"tf_projectile_arrow"
{
"Particle" "superrare_beams1"
"Clusters" "2"
}
"tf_projectile_syringe"
{
"Particle" "coin_large_blue"
"Clusters" "2"
}
"tf_projectile_sentryrocket"
{
"Particle" "smoke_blackbillowflame"
"Clusters" "2"
}
"tf_projectile_rocket"
{
"Particle" "smoke_blackbillowflame"
"Clusters" "4"
}
"tf_projectile_rocket"
{
"Particle" "coin_large_blue"
"Clusters" "4"
}
If I spawn Monoculus his eyeball rockets hang in the air and do not disappear - as in the picture.
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Im not sure but it may be caused by the fact that you have 2 "tf_projectile_rocket" In your config
So they maybe Conflicting or something