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Pelipoika
Veteran Member
Join Date: May 2012
Location: Inside
Old 06-20-2012 , 05:29   Re: [TF2] Projectile Particles
Reply With Quote #13

Quote:
Originally Posted by Roundcat View Post
I have the following set up:

Code:
"tf_projectile_arrow"
{
    "Particle" "superrare_beams1"
    "Clusters" "2"
}
"tf_projectile_syringe"
{
    "Particle" "coin_large_blue"
    "Clusters" "2"
}
"tf_projectile_sentryrocket"
{
    "Particle" "smoke_blackbillowflame"
    "Clusters" "2"
}
"tf_projectile_rocket"
{
    "Particle" "smoke_blackbillowflame"
    "Clusters" "4"
}
"tf_projectile_rocket"
{
    "Particle" "coin_large_blue"
    "Clusters" "4"
}
If I spawn Monoculus his eyeball rockets hang in the air and do not disappear - as in the picture.
Im not sure but it may be caused by the fact that you have 2 "tf_projectile_rocket" In your config
So they maybe Conflicting or something

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