// 0.0=Off. Any other value is number of seconds until respawning a gascan when used for something other than a Scavenge pour event. l4d2_scavenge_score_respawn "20.0"
2.5 (11-Dec-2022) - Changes to fix compile warnings on SourceMod 1.11. 2.4a (19-Oct-2021) - Wildcarded the .txt GameData signature for compatibility with "Left4DHooks" plugin version 1.64+. 2.4 (07-Oct-2021) - Fixed not detecting Scavenge gascans the game respawns. Thanks to "a2121858" for reporting. 2.3 (06-Oct-2021) - Added cvar "l4d2_scavenge_score_respawn" to set the timer until a Scavenge gascan is respawned. - Now creates a cvar config saved as "l4d2_scavenge_score". - Now respawns Scavenge event gascans when poured for something other than the Scavenge event. - GameData file updated. 2.2 (03-Oct-2021) - Added a delay to detect "point_prop_use_target" entities. Thanks to "a2121858" for reporting. 2.1 (25-Feb-2021) - Fixed a mistake that would have broken the plugin if multiple 'point_prop_use_target' entities existed on the map. 2.0 (25-Feb-2021) - Completely changed the blocking method. Now requires DHooks to properly block the call and prevent score bugs. - Thanks to "Lux" for help with this method. 1.3 (10-May-2020) - Various changes to tidy up code. 1.2 (05-May-2018) - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer. 1.1 (10-Aug-2013) - Fixed a rare bug which could crash the server. 1.0 (16-Jun-2012) - Initial release.