Quote:
Originally Posted by 7533572
Forget about my last reply. I fixed it.
Anyways.. I still havea problem though.. even though I kill all the zombies I'm suposed to kill, the day doesn't change. look:
[IMG]http://img846.**************/img846/3788/zombieerror.png[/IMG]
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The TerminateRound signature changed on windows in the last update. You don't have to use your own gamedata in plugins anymore though, since that method is in the native sourcemod library now.
Here's a build using the Code:
CS_TerminateRound(delay, CSRoundEndReason:reason, false);
native instead of the own sdkcall. (Just replace the SDKCall at the bottom of offsets.inc with said line.)