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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 04-20-2012 , 10:29   Re: MapChooser Extended 1.8.2 (Updated 2012-01-31)
Reply With Quote #322

Quote:
Originally Posted by FudgePoly View Post
Is there a way to give maps a custom pre-prefix or custom name? For example, if I want ctf_2fort to appear as [Gun Game] ctf_2fort to give my players a better idea of what mod it runs. Could that module be coded in with a config file?
This would require a rewrite of the current menu display code, as it's already rewriting the map name based on whether it's listed as an official map or not. While it'd be a nice feature to have, it's probably not on my priority list.

Quote:
Originally Posted by GDragon View Post
hi.
When voting at the side shows the number of votes and who voted for what.
these lines appear in one :( and I can not figure out how to disable this conclusion
SourceMod's vote display doesn't interact with HL2:DM that well (I'm assuming that's the game you're using). I'm not sure if there are any plans to fix this.

Quote:
Originally Posted by TITAN_GUCCI View Post
how do I delete items 1,2,3 ??
"Line One"
"en" "Consider which map you want to play..."
"Line Two"
"en" "...and don't hit buttons thoughtlessly ;-)"

as standard mapchooser
and how to extend the time of the vote
I use MapChooser Extended 1.8.2 + Mapchooser Extended Sounds (Updated 2011-11-03)
sorry for my english =)
mce_blockslots "0" will make options 1-3 go away.

If you just want to get rid of the text, you can set the translations to empty strings.

Quote:
Originally Posted by wtfaatp View Post
Code:
L 04/19/2012 - 17:36:31: SourceMod error session started
L 04/19/2012 - 17:36:31: Info (map "gg_wolfenstein_3D") (file "errors_20120419.log")
L 04/19/2012 - 17:36:31: [SM] Native "GetArrayString" reported: Invalid index 0 (count: 0)
L 04/19/2012 - 17:36:31: [SM] Displaying call stack trace for plugin "mapchooser_extended.smx":
L 04/19/2012 - 17:36:31: [SM]   [0]  Line 905, D:\tf2server\plugins\mapchooser_extended\addons\sourcemod\scripting\mapchooser_extended.sp::InitiateVote()
L 04/19/2012 - 17:36:31: [SM]   [1]  Line 560, D:\tf2server\plugins\mapchooser_extended\addons\sourcemod\scripting\mapchooser_extended.sp::Timer_StartMapVote()
L 04/19/2012 - 18:58:37: Error log file session closed.
L 04/19/2012 - 19:23:47: SourceMod error session started
L 04/19/2012 - 19:23:47: Info (map "gg_wolfenstein_3D") (file "errors_20120419.log")
L 04/19/2012 - 19:23:47: [SM] Native "GetArrayString" reported: Invalid index 0 (count: 0)
L 04/19/2012 - 19:23:47: [SM] Displaying call stack trace for plugin "mapchooser_extended.smx":
L 04/19/2012 - 19:23:47: [SM]   [0]  Line 905, D:\tf2server\plugins\mapchooser_extended\addons\sourcemod\scripting\mapchooser_extended.sp::InitiateVote()
L 04/19/2012 - 19:23:47: [SM]   [1]  Line 560, D:\tf2server\plugins\mapchooser_extended\addons\sourcemod\scripting\mapchooser_extended.sp::Timer_StartMapVote()
Also only one map is showing up when useing Voice menu :\
It looks like MCE is having problems finding enough maps to show in the list. Index 0 being invalid means that it populated the list of available maps with 0 maps after processing the exclude list.

How many maps are in your mapcycle.txt? (or whatever file mapchooser is set to read from in addons/sourcemod/configs/maplists.cfg) Also, what are the settings of mce_exclude and mce_include?
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Last edited by Powerlord; 04-20-2012 at 10:30.
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