RageHookReturn OnRestartRound(void*& multiplay,int& ret) { #ifdef __linux__ int offset = 200; #else int offset = 208; #endif int& val = *(int*)(&(((char*)multiplay)[offset])); if(val == 0) val = 1; return RageHookHandled; } void OnLoadFunction(FunctionForModule* function) { if(!strcmp(function->get_name(),"CHalfLifeMultiplay::RestartRound")) { function->add_module_hook((void*)&OnRestartRound,RageHookPre); } }