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[L4D,L4D2,TF2] BuiltinVotes 0.5.8 (2013-01-29)
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Powerlord
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Join Date: Jun 2008
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02-17-2012 , 10:19 Re: [L4D,L4D2,TF2] BuiltinVotes 0.5.1 (2012-01-19)
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106
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Originally Posted by
lucasdidur
Hello, I'm want to make a plugin for votekill.
But how do I add options for Menu Yes/No like Client ID, to use to execute the functions?
I use SetBuiltinVoteArgument() to indicate the target player's vote?
Right now, custom votes don't really have anywhere to store data, as the argument is the actual vote text. It's something I'll have to address in the next version.
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Last edited by Powerlord; 02-17-2012 at
10:21
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