is_user_steam () must be because the server is 47 +48
save has only players with Steam
I know that you can not just some characters I did like this:
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <colorchat>
new gszFile[201], czas[33], szDir[64]
public plugin_init() {
register_plugin("Czas gry", "1.0", "naXe")
register_clcmd("say /czasgry", "pokaz_czas_gry")
register_clcmd("say /czas", "pokaz_czas_gry")
get_basedir(szDir, sizeof szDir)
formatex(gszFile, 200, "%s/configs/czas_gry/", szDir)
}
public client_putinserver(id) {
if(is_user_steam(id)) {
new steam_id[35], adres[201], iLen, Text[32]
get_user_authid(id, steam_id, sizeof steam_id - 1)
replace(steam_id,charsmax(steam_id),":","-")
formatex(adres, 200, "%s%s.ini", gszFile, steam_id)
if(file_exists(adres)) {
read_file(adres, 0, Text, 31, iLen)
trim(Text)
czas[id] = str_to_num(Text)
} else {
czas[id] = 0
}
}
return PLUGIN_HANDLED
}
public pokaz_czas_gry(id) {
new iCurTime = get_user_time(id , 1)
new Time = czas[id]
if((iCurTime + Time) / 60 < 60) {
ColorChat(id, GREEN, "[CzasGry]^x01 Spedziles na serwerze^x03 %d^x01 min.", (iCurTime + Time) / 60)
} else {
ColorChat(id, GREEN, "[CzasGry]^x01 Spedziles na serwerze^x03 %d^x01 h ^x03%02d^x01 min.", (iCurTime + Time) / 3600, ((iCurTime + Time) / 60) % 60)
}
return PLUGIN_HANDLED
}
public client_disconnect(id) {
if(is_user_steam(id)) {
new steam_id[35], adres[201], Text[200]
get_user_authid(id, steam_id, sizeof steam_id - 1)
replace(steam_id,charsmax(steam_id),":","-")
formatex(adres, 200, "%s%s.ini", gszFile, steam_id)
new szTime = get_user_time(id , 1) + czas[id]
num_to_str(szTime, Text, charsmax(Text))
write_file(adres, Text, 0)
}
return PLUGIN_HANDLED
}
stock bool:is_user_steam(id) {
new authid[32]
get_user_authid(id, authid, 31)
return contain(authid , ":") != -1 ? true : false
}