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Join Date: Jan 2004
Location: Canalization
Old 03-12-2004 , 14:10  
Reply With Quote #4

register_message registers a client message. That is a message that the server sends to the client so that the clients data is updated. On Damage, it sends how many dmg was done, so that the client draws it. if you modify the damage parameter, the health drawn in the client will differ from the 'real' helath on the server...
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