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Recon-1
Senior Member
Join Date: Sep 2009
Old 12-28-2011 , 20:05   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #142

Quote:
Originally Posted by xioSlayer View Post
I've currently been fixing up this plugin and adding new features, like weapon spawns, item spawns, dynamic/breakable worklights, prop selection commands for simpler editing, and a fire escape command that pre-assembles fire escapes with a specified amount of 'floors' and parents them so you can move/rotate them as one entity. I will try to add this turret feature if I get a chance, then i'll post up the new version.

My version of Object Spawner only supports the plugins built-in save method, but it will be backwards compatible with your old paths saved using this method. If someone else would like to update this to support Routing or Stripper file types that would be fine.
Thanks man, this was a great plugin. It's a shame that the original creator was given the boot and this was left without any future use. But hopefully you can restore it to it's former glory. I don't suppose you'll also try and continue his other plugin "Exploding Cars" ?
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