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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 12-08-2011 , 19:47   Re: SourceMod 1.4.1 Released
#12

Quote:
Originally Posted by v1uuu View Post
Thanks for your reply,
I restartet the server about 10 times and tried to unload sourcemod 10 times (i think u mean to unload sourcemod from metamod with "rcon meta unload sourcemod", which doesn't really unload it, it just crashs my servers), but still the same problem.

I didn't change anything in the core.cfg.
PHP Code:
     /**
     * Enables or Disables SourceMod's automatic gamedata updating.
     *
     * The default value is "no". A value of "yes" will block the Auto Updater.
     */
    
"DisableAutoUpdate"            "no" 
So Autoupdate should be enabled.

I also forget to mention that CS_GetClientClanTag also crashes my servers sometimes, but usually there is just a weird output or no output at all.
Hope u can fix this

EDIT: Ok i changed i manually. I downloaded the newest version of the snapshots and looked for the offset. Then i changed the old offset to the new offset (from 41 to 42). Now it's working. Thanks


v1uuu
Sadly, some systems don't seem to properly update GameData. Debian Lenny's (aka oldstable) 64-bit version, for instance.

In the case of Lenny, it's because they have DNS libraries that don't cooperate with SourceMod. This was fixed in Debian Squeeze.
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Not currently working on SourceMod plugin development.

Last edited by Powerlord; 12-09-2011 at 11:01.
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