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TwOzCaR
Senior Member
Join Date: Jul 2010
Old 12-06-2011 , 14:06   Re: new "test module" smac_faresp blocker/confuser
Reply With Quote #25

Quote:
Originally Posted by GoD-Tony View Post
Let me know if there are any differences regarding this when you test with real players. I'm not sure what data is sent to spectators yet, but if your server forces first-person spectating then it might already work properly.
i have tested versus real players now, but i will say that the anti wallhack and farESP module needs to be activated (maybe only for cs-s specific) for all players even when dead i could use my wallhack to give information to my teammates, it doesn't suit cs-s when its a very much team based game with easy death and little locations to come from.

so tony if u could make so the anti wh is enabled for dead players also it would be very good for clan gaming

and the options to put the farESP and anti WH only on opposite team would be nifty to have later on mate ;)
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kindly regards SMAC Team. TwOzCaR
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